Shading is an important part of giving your micro depth. It keeps them from looking boring. There are many shading techniques that can be used.
Basic Three Level Shading[]
Originally Micros had only two shading levels, but eventually three levels became the standard. Three shading is simple. You put the darkest level in any corner as just a single pixel. Then you outline with a lighter shade. Then you put in your base color.
Overlap Shading[]
Overlapping is used when you have clothing or other items covering skin or other clothes or items. It usually takes the form of a fourth level to designate what side of a line is lower and as such would have a slightly deeper shadow.
If you have more than one item in an overlap, then in the overlaping corner you would put one pixel of a fifth level dark. This is demonstrated to the right
Community Micro History|Lilguys|The French Micro Hero Legacy|Micro-Hero Links|Pixel Heroes Tutorials How to Make Micro-Heroes|Conversion and transparency|Image formats Featured Creators Robert Bradley|Rich Bellacera|Donar|Ben Cooper Misc Micro Hero Mottos To Live By|Forum |